This was for a jam that was two or three weeks long (if I remember correctly?) and it was during it that I decided I don’t like Longer Game Jams. I get really sick of my project before I have something I’m happy with and have to push a lot to finish, and I don’t end up even being that happy with the result.
That said though I really enjoyed the in-person event that went with it, getting to meet some other actual gamedevs and get a lot of feedback!