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calendar 2026/03/12

projects Little Dogpark

Demo gameplay of Little Dogpark

Play it! (or check out the itch.io page)

I had taken a little break from (constant) game jamming to do some homelab/server stuff, for a month or two, but I’m back into it! I joined Girly Jam #3 (1/2), which is really cool because it actually has multiple legs! It has an initial jam period, a break for judging and feedback, and then a second jam to implement that feedback. I really love that!

My project for the jam went in a server-y direction though, and instead of focusing on my game I mostly focused on implementing online multiplayer. I ended up making a dockerized python backend, with my usual Pixi.js/Vite frontend toolset. I was SUPER successful at making things work online in real time! Because of a little burnout towards the end of the jam though, the first-leg submission of the jam was pretty underfeatured, lacking a few of the “minimal viable” targets I wanted to hit, like multiple areas and emotes.. But!

I’ve already played with some people online, and I’m VERY excited by this project and how much you can feel the other peoples’ presence from across the internet. I want to lean into that and expand on that sense of togetherness. Wish me luck!

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